<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>INALCO Devlog - itch.io</title><link>https://inalco-game.itch.io/play</link><description>The lake gives back what it takes. A survival-horror night where your camera flash is the only weapon the dead fear.</description><item><guid>https://inalco-game.itch.io/play/devlog/1610916/update-the-fourth-name-a-longer-night-a-new-face-at-the-water-and-a-grave-dug-in-1944-that-was-never-filled</guid><title>Update: The Fourth Name — a longer night, a new face at the water, and a grave dug in 1944 that was never filled</title><link>https://inalco-game.itch.io/play/devlog/1610916/update-the-fourth-name-a-longer-night-a-new-face-at-the-water-and-a-grave-dug-in-1944-that-was-never-filled</link><pubDate>Fri, 31 Jul 2026 18:15:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is the first update that adds to the night instead of polishing it. The escape you know is still the escape — get inside, start the generator, find the boathouse key, cross at first light. But...</p>]]></description></item><item><guid>https://inalco-game.itch.io/play/devlog/1606492/update-every-sound-is-a-real-recording-now-the-returned-found-their-lungs</guid><title>Update: every sound is a real recording now — the Returned found their lungs</title><link>https://inalco-game.itch.io/play/devlog/1606492/update-every-sound-is-a-real-recording-now-the-returned-found-their-lungs</link><pubDate>Mon, 27 Jul 2026 19:57:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>For its entire life, INALCO had never played a single recorded sound. Every footstep, every wave, every scream out on the water was built from pure math in your browser at the moment you heard it —...</p>]]></description></item><item><guid>https://inalco-game.itch.io/play/devlog/1601447/update-the-stutters-are-gone-a-lantern-was-the-villain</guid><title>Update: the stutters are gone — a lantern was the villain</title><link>https://inalco-game.itch.io/play/devlog/1601447/update-the-stutters-are-gone-a-lantern-was-the-villain</link><pubDate>Fri, 24 Jul 2026 15:12:03 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4NzA5OTUzLmpwZw==/400x224%23c/vW0EET.jpg" class="post_image"/><p>INALCO just got a lot smoother. Same night, same lake, same everything — nothing about the game itself changed. But if you felt the picture hitch when a Returned rose out of the water, or when the f...</p>]]></description></item><item><guid>https://inalco-game.itch.io/play/devlog/1600515/inalco-is-out-one-night-one-camera-free-in-your-browser</guid><title>INALCO is out — one night, one camera, free in your browser</title><link>https://inalco-game.itch.io/play/devlog/1600515/inalco-is-out-one-night-one-camera-free-in-your-browser</link><pubDate>Thu, 23 Jul 2026 19:23:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>INALCO is live, and it&#039;s free. No download, no install — one haunted night on a Patagonian lake, played right here in your browser, in a single sitting. Headphones on: the audio is the warning syste...</p>]]></description></item></channel></rss>